Join Our Team as Lead Godot Programmer for The Bog
Nightmire AS is seeking an experienced Godot programmer proficient in GDScript to join our small indie team of three core members. We're looking for someone who is kind, flexible and collaborative, coupled with extensive experience in both game development and advanced programming. This is a paid position, working with a small team within an indie budget.
Responsibilities
About The Bog
The Bog is a 2D stealth horror adventure set underwater. You can learn more about it on our website.
How to Apply
If you are interested, please send us an email with your application, including a portfolio, CV and salary range. Feel free to also include any other materials you think might be relevant.
Looking forward to hearing from you!
Nightmire is a Norwegian game studio founded in 2021, focusing on creating games that provide players with powerful emotional experiences that leave a lasting impact. We believe games can be more than just "fun," and we have set out to explore these possibilities. Atmosphere, immersion, and compelling stories are at the heart of what we do.
Currently, our small remote team of ten is committed to fostering a low-stress work environment that encourages kind and respectful collaboration. As a newly established studio, we are working on our first project, The Bog. With great ambitions, we aim to become a significant player in the industry, producing games with integrity that our audience will cherish.
The Bog is an emotional adventure through a terrifying underwater realm. You play as the defenceless baby otter Lino, who is struggling to survive in a hostile world whilst searching for his mom who abandoned him. At its core, the game is about empathy and sticking together in the face of darkness.