We’re seeking an experienced Level Designer (Unity) to join our team on Nrem, a surreal 2D narrative platformer. This role is ideal for a designer who excels at crafting immersive, varied, and emotionally resonant levels. You’ll be working closely with our programmers and artists to ensure that puzzles, traversal sequences, and environments not only challenge players but also bring the dreamlike world of Nrem to life.
Responsibilities
Requirements
Bonus Points
Job Information
How to Apply
Please apply by filling out the application form and submit your resume/portfolio. If you have any questions, feel free to send us an email at: info@astravalle.com.
Deadline to apply: September 25, 2025
AstraValle is a game development SJSC based in Riyadh, Saudi Arabia. We are focused on creating premium video games for PC and Console platforms. Its goal is to develop a diverse portfolio of immersive games, collaborating with key industry partners, fostering a positive work environment, and achieving sustainable growth.
Our work is guided by core values: Originality, Quality, Joy, Versatility, Perseverance, and Commitment. These values are reflected in every game we build as we strive to craft experiences that stay with players long after they’ve finished the journey.
Nrem is a 2D side-scrolling puzzle platformer currently in development, built around a unique, reflection mechanic that lets you traverse environments in creative and unexpected ways. You play as Lou (The Watcher), a quiet observer in a dreamlike world where memories shape reality. After breaking the sacred rule of non-intervention, Lou steals a fragment of a mirror connected to a struggling human. That single act of compassion sets off a ripple effect across the mystical Nrem World, a realm where dreams are forged and guided by strange and enchanting beings.