We’re building Foundry, a next-generation factory game that blends deep systems design with immersive world-building. Our team is passionate about simulation, automation, and giving players the tools to build massive, complex production networks.
We’re looking for a Gameplay/Systems Designer/Engineer to help bring Foundry’s mechanics to life. If you thrive at the intersection of design and engineering—crafting new systems while ensuring they’re performant and fun—you’ll be a great fit.
What You’ll Do
What We’re Looking For
Why Join Us
Set against the backdrop of Vancouver's bustling metropolis and Austria's storied landscapes, Channel 3 Entertainment embodies a blend of global talent and dedication. Our foundation? Three industry luminaries: Patrik Meder, who dreamt the world of Foundry; Mark Laprairie, the creative spirit behind "Hot Lava" and a key developer on "Don’t Starve Together"; and Johann Seidenz, a key genius guiding "Oxygen Not Included".
Our team is a collective of brilliant minds and passionate gamers, all collaborating to craft gaming masterpieces. Our current mission: bringing the enthralling universe of Foundry to life.
This is not just about creating games; it's about sculpting worlds, forging adventures, and sharing stories that resonate. As we embark on our latest journey with the development of Foundry, we invite you to be part of this thrilling odyssey. Welcome to the future of gaming, meticulously crafted with passion.
Foundry is a first-person (first-robot?) factory builder with complete creative freedom set in a procedurally generated and infinite voxel world.
Land on an unexplored planet and design a giant automated robot production facility under the watchful direction of your AI friend, Carl. Navigate the complexities of interstellar trade and sell your products through interplanetary trade networks to reach your final goal: galactic industrial domination.