Senior Multiplayer Gameplay Engineer

Double Dusk
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Posted
February 17, 2025
Full Time
Anywhere
Remote
$75K – $180K • 0.5% – 1%

Double Dusk is seeking a Senior Multiplayer Gameplay Engineer with 3+ years of Unreal experience to join their team.

 

About You

  • You will be an early engineering hire, working closely with the CTO on all technical aspects of our Unreal Engine 5 game—abilities, networking, UI, tools, environments, and more. Your primary focus will be building our network architecture, multiplayer gameplay systems, and player-facing features that remain smooth and responsive even for high-latency clients.
  • You have 3+ years of experience as a generalist programmer on shipped Unreal Engine-based multiplayer titles. You have strong C++ and Blueprint expertise and know how to craft thoughtfully designed building blocks for designers and artists.
  • You’re experienced in implementing and maintaining complex systems that support fast-paced networked gameplay. You have a strong grasp of real-time synchronization, concurrency, and custom protocol design. Authority models, concurrency conflicts, ordering guarantees, and physics replication are a piece of cake for you.
  • You’re hungry for an opportunity to grow, deepen your skills, wear multiple hats, and collaborate with top-tier creatives. You crave recognition, impact, and the chance to commit yourself to the craft alongside a like-minded team.
  • You’re a gamer at heart. You care deeply about the medium. You regularly play co-op titles. You’ve almost lost friends over who was supposed to be on dishwashing duty in Overcooked.
  • Our engineering values resonate with you.

 

About Double Dusk

Double Dusk is a remote game studio focused on the power of friendship and teamwork. We’re starting with PC, expanding into multi-platform live-service titles, and aiming to build a sustainable, household name game studio. Learn more.

We're a team of 6 on art and design, 2 on engineering. We're in the early pre-production stage of our first game, set to launch within 12–18 months. Fundraising is on the horizon to expand the team and extend runway.

 

Where

Remote, with at least 4 hours of overlap with any continental US & Canada work hours.

 

Compensation

  • $75K – $180K • 0.5% – 1%

Our compensation is transparent: you know what everybody else at the company is making. We pay at the 75th percentile of the market rate for your location.

No negotiation or special deals to get ahead. Compensation is standardized and made public to maximize fairness. We make yearly adjustments to everybody’s compensation to keep up with the market and inflation.

 

Benefits

  • Unlimited PTO
  • Health, dental, vision
  • Pension & 401k contributions
  • Fund for educational training and games
  • Company offsites
  • Remote-first: we can pay locally in most countries, though benefits may vary.

 

Interview Process

  1. Initial screen - we explore your motivations, team fit, relevant experience, and answer your questions (30min)
  2. In-depth screen - we dive into your past work, learn more about you (75min)
  3. Take-home project & review - work on a test project showing your Unreal Engine C++ chops, similarly to what you’d be doing day-to-day at the company. We then discuss it together (2-4h)
  4. Work trial - we really like you, and we want to make sure this is a fit for you and the team. Work with us on our product. We will compensate you for your time, or donate the equivalent amount to a charity of your choice if you’re unable to receive compensation. We’ll figure out an arrangement that works for your schedule (1-5 days)
About 
Double Dusk

Double Dusk is a remote game studio focused on the power of friendship and teamwork. We’re starting with PC and then expanding into multi-platform live service titles alongside our players. Our goal is to build a big, sustainable business that becomes a household name we’re proud of. It’s going to be a lot of work, but we wouldn’t have it any other way.

 

our team

We founded Double Dusk to bring friends closer together through amazing gaming experiences that support creative teamwork and triumphing against all odds. We hope to echo that in our work environment: we are intending to keep our team small, close-knit and ambitious.

 

how we work

  • high performance craft and teamwork. End-to-end ownership with minimal process requires great autonomous collaborators.
  • player-centric. We have to surpass player’s expectations, and moving quickly to learn from players ensures we know what matters most to finish.
  • money is how not why. We need to be able to invest long term and deliver the best experiences for players.
  • empathetic honesty. We value cultivating honest feedback and building the capacity to disagree and commit when needed.
  • a good laugh cures everything. Games are hard work, so even in the toughest of times, we try to not take ourselves too seriously.

 

who we are

  • curiosity led. We lead with a genuine interest in people, ideas, and the unknown. We work hard to understand other points of view, and prefer investigating to being right.
  • resilient. Startups are turbulent rides and our ambitions require some amount of failure. We view setbacks as opportunities to sharpen our skills.
  • proactive inclusivity. We strive to create a welcoming environment daily for all our team, past and future, so they can do their best work.
  • relentless growth mindset. This is an adventure to take a small company to IPO, and beyond. We have to think differently and always seek to improve ourselves.

 

work with us

We chose the name Double Dusk because we believe the best games are made with a journey into the twilight between the nostalgic past and the emerging future.

If that sounds like a fulfilling adventure, join the dusk side on the double

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