Gameplay Programmer

Firefly Studios
alert with exclamation point inside a cirle
This position has been closed.
No items found.
Posted
July 24, 2026
Contract
United Kingdom
Remote

We are looking for a dedicated and passionate Intermediate level Generalist Gameplay Programmer to join a team of 10+ developers, working on an ambitious new RTS in Unity, alongside 3 other Programmers. This is a fantastic opportunity for any generalist programmer who likes to get their hands stuck into lots of different areas of gameplay programming.

You will work closely with the other programmers, brainstorming different approaches to problems together, and splitting up the work amongst yourselves. It is essential that you have a strong voice and are able to look at a problem and propose your own solutions, rather than waiting to be told how to do it. While the environment is collaborative, you must be confident in your ability to self direct and produce results without close oversight.

Some areas this role will involve include AI Behaviours, Building Behaviour, Game Systems Programming – and more! We are looking for a generalist gameplay programmer who can take a chunk out of each part of making the game.

As a note – Firefly Studios explicitly does not allow any form of Generative AI, including AI Generated Code. This is not up to personal discretion.

 

What You’ll Be Doing

  • Willingness to Adapt: We are not looking for someone who can only work by rote, and it is essential you have the ability to adjust to new systems or techniques, and approach problems creatively, from outside the box.
  • Non Reliance on Game Engines: While we are creating this game in Unity, we are looking for someone who can show they are not reliant on a specific engine, and can work outside of it, and work with the existing codebase effectively – as most of the engine is custom and doesn’t rely on the unity editor and object workflow.
  • Coding Languages: Code will be written in C# so confidence in this is essential, but familiarity with lower level programming eg. C++ and C is desired
  • Hit the Ground Running: We need someone with the skills and confidence to jump into a project alongside experienced developers and take on a sizeable workload early
  • Experienced in Games: Has worked on a video game project before, and has experience working in a mixed discipline teams

You will be required to demonstrate your skills via a portfolio of finished projects (demos or shipped)

 

Ideals

  • Skilled at debugging
  • Knows how to write runtime allocation free code
  • Produces code which is reasonably optimized generally, and enjoys optimizing further when necessary
  • Has an understanding of data-oriented programming
  • Has familiarity with some lower level techniques used for “from-scratch” games (e.g. intrusive linked lists)
  • Is open to working with a Producer following Agile methodologies (daily standups, sprints, etc)
  • Knowledge about and a passion for strategy games

 

Working Details

This role is remote (within the UK). Flexible working is our long term plan for staff at Firefly, with teams brought together physically for major meetings and frequent optional socials.

Benefits Include:

  • Choose where you work
  • Flexible working times
  • Private health and dental cover
  • Life insurance
  • 25 days holiday allowance (Plus 8 UK bank holidays)
  • Career development – Budget for training that interests you
  • Travel to games events and expos
  • Regular company social events in London
  • Access to newly released Devolver Digital group games

Office hours are UK full time 9am – 5:30pm, Mon – Fri

Diverse candidates are encouraged to apply, with all suitable applications considered equally regardless of age, race, religion, sexual orientation, disability, gender identity or expression. We believe firmly in the value of varied life experiences, backgrounds and cultures.

 

Additional Details

  • Duration: 17 August 2026 – 28 July 2028
  • Location: Remote (Must be UK based)
  • Rate: Mid-Level (Dependent on experience)
  • Application Deadline: 10 August 2026

 

How to Apply

Your contact for this role will be the Producer on this project, Sophie James. To apply please use the form below and include the following:

  • Resume / CV
  • Covering Letter
  • Any relevant portfolio links reflecting your work
  • Links to playable builds of games you have made

We look forward to receiving your application and your earliest possible starting date!

About
Firefly Studios

Creators of the BAFTA nominated Stronghold series, Firefly Studios is a Devolver Digital strategy game developer with 25 years of experience publishing games on PC and mobile. Enjoyed worldwide by a community of millions, our games have a dedicated international following and rich legacy in strategy gaming.

As a company we are a growing, close-knit interdisciplinary group of around 40 people from across the world. All staff across programming, art, production, business, marketing and QA are talented, self-driven individuals who help us punch well above our weight as a studio.

At Firefly we value and benefit from individual expression and passion, which we do our best to nurture, support and channel into our games. We believe this, combined with a flexible working environment and room to grow at the company, makes Firefly a great place to work whether you’re starting out in games or looking for an empowering next step.

Feel the impact of a living medieval world on your castle economy and siegecraft, as you battle against hostile outlaws, rival lords and the elements themselves in this new narrative RTS set years before the events of the original Stronghold!

Stronghold 4 is the long-awaited next mainline entry in the Stronghold 'castle sim' series, bringing a cinematic story and medieval immersion to the forefront of real-time strategy.

Relive the glory of Stronghold, the original BAFTA-nominated real-time strategy game, with this new definitive edition of the classic 'castle sim'. Witness the game that started it all, carefully rebuilt using the source artwork, remastered music, returning voice talent and veteran developers of the first entry in this legendary series.

Travel back in time to the legendary crusades for the holy land, in this expanded definitive edition of the fan-favourite Stronghold Crusader! Engage in historical desert skirmishes reimagined with new gameplay content and upgraded visuals, faithfully reforged using the source artwork, music, returning voice talent and veteran developers of the original Stronghold.

More Jobs at
Firefly Studios
Recent
Programming & Development
jobs
Thank you for joining! New issues are sent every Wednesday!
Oops! Something went wrong. Please try again.

You must be 18+ to view this job listing

Hey there! This job listing is for a role working on Adult Only games. As such, this listing may contain, reference, or link to sexual, explicit, and NSFW content.
By clicking “View Page” you affirm that you are at least 18 years old.