Pixelart Animator

Gilgamesh Enterprises Inc
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Posted
October 29, 2026
Contract
United States
Remote
$35/hr

Gilgamesh Enterprises Inc. is an indie trans-media entertainment studio and publisher formed in 2025.

The studio is building a 25+ year production roadmap centered on a unique science-fiction intellectual property, beginning with a debut indie JRPG video game planned for 2028. Over time, this roadmap will expand into a trilogy of pixel art JRPG video games, a digital and print manga series, a multi-season anime series, a trilogy of feature films and spin-off television series.

Team members have the opportunity to help shape an original universe across multiple formats and contribute to the studio’s long-term creative legacy.

 

Role Description

We require a pixel art animation expert who can draw, animate, and color the body and clothing in dynamic anime poses and actions. Needs to be a fast and efficient worker.

The Pixelart Animator contract role is a remote position focused on creating high-quality pixel art animations for JRPG video game projects and related trans-media assets.

Day-to-day responsibilities include animating characters, creatures, environments, and visual effects in pixel art style; refining animation cycles for movement, combat, and cinematic sequences; and collaborating with game designers, writers, and artists to ensure visual consistency with the project’s narrative and art direction.

The role also involves working from storyboards and concept art, preparing assets for implementation in game engines, and iterating based on feedback from the art director and broader team.

Contract duration, hours, and milestones will be defined per project, with flexibility to work across time zones while maintaining clear communication and reliable delivery of assets.

 

Qualifications

  • Strong animation skills, including 2D pixel art character and environment animation, with an understanding of timing, weight, and movement.
  • Experience with storyboarding and visual storytelling to translate narrative moments into clear, engaging animated sequences.
  • Familiarity with motion graphics and basic motion capture workflows, particularly as they relate to stylized or pixel art adaptations.
  • Effective communication skills for collaborating in a remote, cross-disciplinary team and incorporating feedback constructively.
  • Proficiency with Aseprite ideally, Photoshop also acceptable and experience preparing assets for game engines (e.g., Unity, Unreal, or similar).
  • Demonstrated portfolio of pixel art animation, ideally including JRPG or retro-inspired projects and combat or cinematic sequences.
  • Ability to work independently, manage time well, and meet contract deadlines in a remote production environment.
  • Interest in science fiction, anime, manga, and narrative-driven games; prior experience in indie or trans-media projects is beneficial.

 

Position Specifics

  • Must be available to work immediately
  • Rate of pay will be $35/hr (roughly 35 hours of work weekly)
  • Payment will be made every two weeks via ACH/Crypto
  • Samples of work and portfolios must be submitted
  • Art test prior to hire will be expected
  • Should this role work out, there may be a full time position within the studio end of Q1 2027
About
Gilgamesh Enterprises Inc

This new indie trans-media entertainment studio and publisher raised initial investment capital for studio launch in August 2025. We are currently manifesting a 25 year production road-map around a unique, science-fiction IP that will launch with a debut indie video game JRPG title in 2028.

Join us as we create our art, follow us as we form our legacy.

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