3D Game Artist

Grumpyface
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Posted
July 17, 2026
Freelance
Anywhere
Remote

We’re currently seeking a 3D Game Artist (modeling and texturing) for a short-term contract with an immediate/asap start date, to assist us with the development of a currently unannounced project.

This is a paid, part-time and remote contract position with flexible hours.

This position is a mix of both independent work and interfacing with other members of our team, both via Discord messaging and team meeting calls (typically occurring at least once a week). The initial contract duration is expected to be approximately 2-3 months, with possibility of further work available upon completion. Pay is an hourly rate, to be negotiated based on experience.

Grumpyface Studios (that’s us!) is the developer of Steven Universe: Save the Light, Steven Universe: Unleash the Light, Teeny Titans, Teen Titans GO!: Figure, Castle Doombad, and more! We’re a small but close-knit team that loves games (of all types!) and creative collaboration is our jam.

 

Ideal candidates will have:

  • REQUIRED: Captivating online portfolio showcasing your best work and a strong grasp of fundamentals
  • REQUIRED: At least two years of experience 3D modeling, working with UVs and texturing
  • REQUIRED: Your portfolio must have at least one example of low-poly game model work, and also must show off at least one wireframe example with efficient topology
  • REQUIRED: Your portfolio must have at least one work sample with a style and sensibility that’s a good match with our other work (Castle Doombad, Steven Universe: The Light Series, Teeny Titans, Seafrog, etc), i.e. something colorful and all-ages friendly.
  • REQUIRED: Great communication and collaboration skills; ability to work closely with a team of other artists/developers and comfortable taking and giving critique
  • Interested in being part of an energetic team that’s passionate about games and loves having fun on the job!
  • The following are a plus, but not required: Game industry or animation industry experience, experience working in a game engine, work samples of other art mediums (2D Illustration, animation, etc), work experience on shipped games

 

To Apply:

To apply, please click the apply button to fill out our questionnaire.

Please do not email us to confirm your application has been submitted. For best results, simply fill out the questionnaire.

To be considered for this position you MUST have a way for us to review your best work online.

PLEASE NOTE that due to the typically high volume of applicants, we are unable to reply to every inquiry, but we wish to thank you in advance for taking the time to apply! We will update this page and also make a post on our Twitter and Bluesky accounts once the position is filled.

About
Grumpyface

Grumpyface Studios is an independent game developer based in Arizona. Founded in 2010, we’ve launched over 14 games across both mobile and console platforms, and worked with numerous publishers including Cartoon Network, Warner Bros, and Adult Swim.

Castle Doombad is the treacherous Tower Defense puzzler series where you play the villain and must defend against the pesky heroes invading your evil lair!

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