Senior Environment Artist

Half Mermaid
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Posted
February 19, 2025
Contract
European Timezones
Remote
$80,000 - $110,000

We are looking for an experienced and talented Senior Environment Artist to join the development effort on our exciting new game “Project D.”

The project is a third person horror game with experimental narrative, a return to the genre that Sam previously explored with Silent Hill: Shattered Memories. Candidates with experience of shipping a third person Unreal title on console are preferred. We're combining AAA experience with indie agility to deliver a big, ambitious game and are assembling a small team to make it happen. You will be joining the project during early development and setting the tone to establish the game's world.

This is a full-time contractor position on a remote team. Our studio is based in Brooklyn, NY and occasional travel to New York City may be required. Because of the collaboration with our Art team, European time zones are preferred.

Applicants from traditionally marginalized identities within the game industry are highly encouraged to apply. Half Mermaid Productions does not discriminate on the basis of race, color, religion, gender, gender expression, age, national origin, disability, marital status, sexual orientation, or military status.

If you have any questions or encounter any issues using our job application form, please email jobs@halfmermaid.co.

 

Responsibilities

  • Work closely with the Lead Artist and Creative Director to create a complex, rich, and immersive world.
  • Working closely with other departments (Code, Level Design, Animation) to ensure that all technical requirements of the game are adhered to.
  • Sourcing and organizing appropriate reference material.
  • Working from concept art and/or reference to create both unique and modular high quality game-ready 3D assets.
  • Helping to develop efficient pipelines to streamline asset production and world building.
  • Ensure assets are appropriately optimizing from the target platforms.
  • Working with external partners as well as our internal team to help mentor and ensure a consistent style and quality is maintained.
  • Troubleshooting and problem solving when required.

 

Required Skills:

  • A love of narrative-based games and a passion for environmental story-telling!
  • Remote work requires a proactive attitude, a high level of self-motivation, great communication skills and the ability to self-organize
  • Previous experience in a professional game development environment, with at least one shipped Unreal product
  • A high level of written and spoken English.
  • Portfolio demonstrating strong examples of:
    • 3D modeling and texturing (real world assets preferred)
    • PBR material pipelines
    • Modular asset construction and world building
    • Strong lighting skills
    • Examples of your workflow stages from start to finish
  • Expert proficiency in:
    • Maya
    • Zbrush
    • Substance Painter
    • Photoshop
    • Unreal Engine

 

Nice-to-Have Skills:

  • Good understanding of current production processes
  • Some knowledge of Substance Designer
  • Traditional Art/Graphic Design abilities
  • Good understanding of material creation and editing
  • Good technical understanding of current UE5 tech, such as: Nanite, Lumen, PCG, Chaos, etc.
  • Knowledge of additional techniques such as photogrammetry
  • Experience working with external partners

 

Additional Details:

  • Studio: Brooklyn, NY
  • Category: Art
  • Type: Contractor
  • Min. Experience: Senior Level
  • Salary: $80,000 - $110,000
  • -
About 
Half Mermaid

Half Mermaid Productions is an independent video game studio founded by Sam Barlow. Our mission is to create authored, player-centric stories across the spectrum of narrative genres. Our game IMMORTALITY was the first ever indie game to get a perfect 10/10 in Edge Magazine and won BAFTA, GDC, and IGF awards, holding its own against AAA titans.

 

Our Mission

To create authored, player-centric stories across the spectrum of narrative genres.

 

Our Values

As the founding members of Half Mermaid, we worked together to establish the following values for our studio. For an in-depth explanation behind each of these pillars, please visit our Brand Value Deck.

  • Community. Our studio was founded in Brooklyn, outside the central hub of the game industry and surrounded by the deep history of storytelling, art, and culture in New York City. We have the opportunity to enrich the development of games around our home, and the responsibility to include and amplify new and underrepresented voices in our scene.

  • Innovation. We are driven to create new game genres and push the boundaries of how game mechanics are utilized to tell stories. As popular entertainment continues to become more interactive, we aim to shape its future.

  • Integrity. We believe in a proactive approach to ensuring the quality of our work and how we go about making it. We value and nurture the voices of our creators. When mistakes are made, we listen, learn, and take action.

  • Inclusivity. We are the change we want to see in the gaming industry. That means we center narratives around a diverse set of individuals. It also means we are and work with a diverse set of individuals, providing a multiplicity of perspectives on our methods and projects.
Featured Game
s

IMMORTALITY is an interactive trilogy from Sam Barlow, creator of Her Story. Use the cinematic ability to teleport from scene to scene to explore a treasure trove of newly unearthed footage from the three lost films of Marissa Marcel and traverse decades of movie history.

Telling Lies is an investigative thriller game with non-linear storytelling. Four private lives. One big lie. Search through secretly recorded video conversations to discover the truth.

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