3D Artist (Unity)

Happy Lemon Games
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Posted
May 26, 2026
Full Time
Anywhere
Remote

We’re a global remote studio building games that blend great gameplay with stunning visuals. Our titles are played worldwide, and we take pride in every pixel that makes our games unique.

 

About the Role

We’re hiring a 3D Artist who’s as comfortable modeling in Blender as they are setting assets up in Unity. You’ll work on environments, props, lighting, and shaders — ensuring that what looks good in renders looks even better in-game.

 

What You’ll Do

  • Model, texture, and optimize 3D assets for real-time Unity projects
  • Create high-quality props, environments, and scenes with strong composition
  • Configure materials, lighting, shaders, and VFX directly inside Unity
  • Ensure assets meet performance standards and are game-ready
  • Collaborate closely with designers and developers to achieve visual goals
  • Maintain art libraries and naming conventions for efficient pipelines

 

What We’re Looking For

  • Proven 3D modeling and texturing skills (portfolio required)
  • Proficiency in Blender/Maya/3ds Max, Substance Painter/Designer, Photoshop
  • Hands-on Unity experience: materials, lighting, and optimization
  • Understanding of topology, UVs, and PBR texturing
  • Good eye for form, color, and atmosphere
  • Reliable, communicative, and self-organized in a remote setup

 

Nice to Have

  • Experience with ZBrush, trim sheets, or foliage workflows
  • Interest in VFX, shaders, or animation

 

Why Join Us?

  • Work globally – Be part of a diverse, international team.
  • Creative ownership – You’ll directly shape how our games look and feel.
  • Room to grow – Learn new skills (VFX, shaders, animation) while contributing your strengths.
  • Impact – See your work come alive in titles played by millions of people

 

If you are interested, please click the apply button and complete the application form.

About
Happy Lemon Games
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