HexaNeph Games is in the early development stages of a modern 2d top down JRPG. Alarial’s Blessing tells the tragic tale of three wandering mercenaries and the lonely goddess who wouldn’t let them die. We’re looking for a senior artist who can help us finalize our art style and transition our existing prototype to a full vertical slice.
This work includes:
The best candidates will be able to:
Budget
HexaNeph Games is still in the early startup phase which does mean funding is limited. We’ve got a rough budget of $2000 a month for this position. If you are interested to work on the project but have concerns with the pay, please do reach out. We are open to discussion on the compensation. Let’s also talk about how many hours of work this pay rate would mean for you.
Project Length
We are aiming to have the vertical slice complete sometime in early 2025, but ideally, this position would transition from a contractor to a full-time employee once more funding is acquired. One of the goals of the vertical slice is to build a team of people who will see the project to completion over the next several years.
AI
We are a strictly no AI company.
Application Process
Please submit your resume along with any relevant information. We would like to have a one-hour video interview with the top applicants along with possibly a small paid test commission. We greatly appreciate your time and consideration which means that all applications will receive a response from us.
If you have any questions, feel free to jump on our Discord server.

HexaNeph Games is a small independent video game development studio. We started as a company of one and have since grown to six team members spread across the globe.
Our Mission
Create immersive games that challenge genre conventions
with unforgettable characters and unique game play.
Design Principles
Alarial's Blessing is a turn-based RPG for mature audiences that brings fresh ideas to the JRPG genre. The game takes a modern approach to the 2D, top-down formula, but keeps the classic hand drawn animations. Gameplay has a heavy emphasis on story, exploration and combat.
Hint is a fully voiced, unconventional puzzle game designed for touch screens. Each level is a unique puzzle where determining the objective is part of the challenge itself. Even better, the rules of the game can change from level to level. Fortunately, you will have a fully voiced and entirely trustworthy companion there to guide and give assistance when things get tough.