Lead Engineer

Ironwood Studios
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Posted
August 7, 2024
Full Time
PST ± 3 hours
Hybrid
$150,000-$180,000 USD

Ironwood Studios is a Seattle based AA game studio that has just recently shipped their first title, Pacific Drive. We’re looking for a Lead Engineer to head the engineering team as we continue post-launch support of Pacific Drive and start work on future projects. 

As the Lead Engineer, you'll be in a key leadership role where you'll collaborate with leads of other disciplines to define and guide the direction of the studio and its projects. You'll be responsible for establishing each project’s technical direction and for leading and managing a team of engineers to build features and tools to execute each project’s vision.

 

RESPONSIBILITIES: 

  • Lead, manage, and mentor a small (3-6) team of engineers.
  • Collaborate with other leads to guide studio and project direction.
  • Work with production and other disciplines to plan, prioritize, and spec out game features, systems, and tools.
  • Help guide technical efforts from concept to completion while iterating and ensuring goals and needs are met.
  • Scoping and planning each project's technical needs from pre-production to post-launch support including staffing.
  • Remove roadblocks and work to enable the engineering team to be as efficient as possible.
  • Define and maintain the company’s technical direction, project engineering architecture, and best practices.
  • Manage and organize the creation of robust technical documentation for various tools and processes.

 

QUALIFICATIONS:

  • Previous experience leading an engineer team at a mid-size (15-30 person) game studio.
  • 5+ years of experience in a senior engineering role including at least one console project shipped working through the entirety of its development (pre-production to post-launch).
  • Experience with console and PC development, including multi-platform build/branch deployment strategies.
  • Experience collaborating with other disciplines on features and pipelines.
  • Expert knowledge of C++.
  • Familiarity with the architecture and codebase of Unreal Engine (4.0 or later).
  • Eligibility to work within the USA.

 

PREFERENCES:

  • Shipped full games (pre-production to post-launch) in an engineering leadership role.
  • Knowledge of Unreal Engine’s blueprint system and best practices.
  • Rendering knowledge or familiarity.
  • Experience with and passion for offline or runtime procedural systems and tools.

 

WHAT WE ARE OFFERING:

  • Job Type: Full Time Salary
  • Medical/Dental/Disability Benefits.
  • Revenue sharing bonus structure.
  • Opportunity to join a studio shortly after their first successful launch and help guide them into the future.
  • Onsite/hybrid in Redmond, WA (relocation aid is available) or remote, with periodic travel requirements to Seattle, WA.
  • Pay Range: $150,000-$180,000 USD

 

CONTACT:

If this sounds like you and Ironwood Studios sounds like a place you’d like to join, let us know! Please send an email with your resume (cover letter not required) using the following subject line: “Job Rec - Lead Engineer”.

 

Ironwood Studios is proudly committed to creating a diverse and welcoming creative environment. We care deeply about maintaining and growing our supportive and inclusive work culture. Ironwood Studios is an equal opportunity employer and considers all qualified applicants for employment without regard to race, color, religion, gender, gender identity, sexual orientation, national origin, genetics, disability, age, or veteran status.

About 
Ironwood Studios

Ironwood Studios is a team full of people with a variety of backgrounds, beliefs, and experience from across the industry. Based in Seattle, WA (with some folks remote), we’re proud to be a studio that so many talented and wonderful individuals call home.

Since the start of the studio in late 2019, we’ve put a huge emphasis on the way we work. As a studio our goal from day one has been making games in a sustainable and healthy way for the people on the team. For our projects, we’ve invested heavily into tools and systems that let us build games bigger and faster. Creatively, we are driven forward with a passion for surreal settings and compelling gameplay. We believe the best stories are ones where the player's experiences and actions take a front seat in helping to tell them.

We’ve been hard at work on our debut title Pacific Drive, which launched on Steam, EGS, and PlayStation 5 on February 22nd 2024. From every part of Ironwood - Design, Production, Narrative, Engineering, Art, Audio and QA - We’re all happy to have you along for the journey and can’t wait for you to see more.

Featured Game
s

Pacific Drive is a first-person driving survival game with your car as your only companion. Navigate a surreal reimagining of the Pacific Northwest, and face supernatural dangers as you venture into the Olympic Exclusion Zone.

Each excursion into the wilderness brings unique and strange challenges as you restore and upgrade your car from an abandoned garage that acts as your home base. Gather precious resources and investigate what’s been left behind in the Zone; unravel a long-forgotten mystery while learning exactly what it takes to survive in this unpredictable, hostile environment.

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