With Sea of Solitude, we laid the foundation and developed our first multi-platform game! Now we aim to push our boundaries, developing a true Next Gen Action Adventure with mind bending gameplay, unique art style and a breathtaking story never told before. Join our international team to shake up the industry!
Qualifications
- Qualifications include a minimum of 5 years' experience in the video game industry and a portfolio showcasing strong work samples of high quality 3D level design
- Profound experience with Unity
- Beside working on the technical aspect of creating and maintaining levels and content in the Unity Engine, you are a person that wants to deliver memorable and interactive moments
- You are aware of basic level design principles of camera work, guidance and communication with the players as well as having a sense of creating atmospheric and credible 3D environments at the same time
- Level Scripting
- Camera, Presentation and Guidance
- "Hands On" - Mentality
- Plan ahead next steps, forsee and communicate potential problems and find appropiate solutions
- Create and work with custom editor tools
What we offer
- 12+ months project duration
- Fully remote position with maximum flexibility
- Minimal bureaucracy and hierarchy
Sea of Solitude takes you on a personal journey of a young woman’s loneliness. Set sail across a beautiful and evolving world where nothing is quite what it seems. Meet fantastical creatures and monsters, learn their stories, and solve challenges. Explore a flooded city by boat, on foot, or by swimming through the water itself. Dare to look what lies beneath the surface, in a haunting struggle of darkness and light, and discover what it truly means to be human.