We are looking for experienced engineers who can bring a diverse set of skills, life experience and positivity to our team.
At League of Geeks, we dedicate ourselves to crafting engaging game experiences with a unique charm and innovative gameplay. We're looking for an engineer with the serious technical chops and game development experience to join us in bringing our new projects to life.
We are seeking an enthusiastic engineer looking to dedicate their passion for game development to tackling a wide range of engineering problems, from gameplay systems to rendering performance improvements. You will enjoy collaboration with others, and the power of different disciplines combining to become greater than the sum of their parts.
Soon to emerge from our recent hibernation, League of Geeks remains committed to building a world-class working environment for game developers, with a genuine focus on well being, skill development, community and purpose. So if you’re keen to join the reinvention of one of the world’s leading independent studios as we embark on a brand new PC/console project, we'd love to hear from you!
This is a full time, maximum term, 18 month contract position with the possibility of ongoing employment, though make no mistake, you will be a critical part of the LoG family.
Women and other underrepresented developers, please apply! We pride ourselves on our inclusive work environment and output, so we’d love to work with you.
Requirements:
- 5+ years role-relevant professional experience working on commercially released videogame/s.
- Videogame development experience using C++ in Unreal Engine.
- Experience in designing, implementing and optimising rendering systems for performance, memory efficiency, and scalability across PC and console hardware.
- Confident knowledge of coding processes, standards and methodologies, and demonstrable ability to architect and implement clean and concise APIs.
- Knowledge of the game development process from start to finish.
- Excellent communication, creative collaboration and teamwork skills.
- Attentive to detail, thorough and shows strong game design sensibilities.
- A commitment to working in a professional, inclusive and supportive environment.
- Ability to work independently; managing time, task lists and workflow with ease.
- A passion for motivating, inspiring, mentoring and educating your fellow team members.
Responsibilities:
As an engineer here at League of Geeks, you will…
- Implement game features and integrate engine features as needed to support desired gameplay
- Ensure features work on multiple platforms.
- Work independently to complete assigned projects with limited supervision.
- Contribute your experience to continuously improving the Engineering department ensuring its following best practice of work methodology, communication and culture.
- Collaborate with others on the team to design and build features and architectures for new systems, and maintain and improve those of current systems.
- Identify, call out, and fix workflow, pipeline and technology problems.
- Rewrite existing systems as directed for increased functionality, reduced memory usage, and increased performance.
- Provide technical assistance by responding to inquiries regarding errors, problems, or questions with programs.
- Profiling and debugging CPU and GPU workloads to reduce hitching and ensure performance budgets are met on PC and console hardware.
- Document technology implementation details.
- Mentor more junior engineers.
- Remain up to date on cutting edge tech relevant to your area of expertise.
Benefits:
- Bring your dog to work. Yeah, dogs!
- Talent development, mentorship and support.
- Regular self-directed professional development days.
- Flexible work arrangement opportunities and family-friendly considerations.
- Menstrual, Menopause and Parental leave.
- Sustainable working hours, environment and life-work balance.
- Friday afternoon team social events, including monthly get-togethers.
- Annual Summer Holidays Family Picnic and Winter Feast.
- Melbourne International Games Week attendance.
- Located in Melbourne, the most liveable city in Australia. Fourth in the world!
How to Apply:
Send us an email with a cover letter and an up-to-date CV. In your cover letter, please, in 250 words or less, describe a formative lesson you’ve learned in your experience programming video-games, and why it's significant. There are no wrong answers here. It can be as specific or broad as you wish and from any point in your career.
Important Stuff:
- Remuneration on offer (excluding benefits such as superannuation) is between $90k - $120k p.a AUD, pro rata as per the length of the contract term. Remuneration is dependent on experience and expertise of the applicant.
- We are currently working under a work-from-home model, and plan on returning to our Melbourne studio in October 2026
- Return to studio will be three days in-studio, two days optional WFH.
- Until our return to studio, this role can be held remotely (Australia only)
- Requests for ongoing remote work must be disclosed in your cover letter and will be considered for exceptional circumstances.
- All interview stages will take place via video conference.
- Please note that due to the large volume of applications we receive, we will be notifying successful applicants first. All unsuccessful candidates will be informed at the end of the hiring process, once the position is filled.
For general questions and inquiries, please get in touch with careers (at) leagueofgeeks (dot) com.
Crafting inspiring videogames and enthralling worlds, with exceptional people.
League of Geeks (you can call them LoG) is a Triple-i videogame development studio in Melbourne, Australia, most well-known for their seminal digital board game, Armello.
Torchbearers, trailblazers, tastemakers, rebels. This family of ambitious makers is united in their drive to endlessly evolve the craft and culture of videogames.
How We Work
- Autonomy with Purpose. We believe empowered teams make great games. Facilitation is not just lighting the way, but getting out of the way. We come together every day to craft exceptional videogames, served and supported by strong, compassionate and transparent leadership.
- The Three C's. All of our videogames strive to achieve Critical, Cultural, and Commercial success in equal measures. We’re committed to crafting world-class experiences, that drive the medium forward, without sacrificing our creative independence and financial security.
- People Make Product. Videogames are rad. Obviously. That’s why we’re here. You know what’s also great? A life fully lived, quality time with loved ones, health and happiness. Crafting world-class videogames need not sacrifice the most important things in life.
How We Hire
We know your time is precious, so is ours. Getting to know people can be weird too. Real Weird. We have a transparent recruitment framework to ensure it’s as speedy and natural as possible.
- Confirmation Email. You’ll receive an email confirming you are being considered for the position and to arrange a Meet ‘n’ Greet.
- Meet 'n' Greet. The hiring manager and department lead will host an informal interview to say hi, discuss the role and LoG, as well as your application, ambitions and experience.
- Reference Checks. We’ll call a few folk and make sure you’re as awesome as you say (and we think) you are.
- Technical Interview. Next we'll dig into your skills and experience by asking you to present some stuff you're proud of to a handful of your future colleagues.
- Fireside Chat with LoG's Founders. This unscripted conversation is your opportunity to interview the company founders on just about anything you wish.
- Offer. If you’re successful in applying for the position, you'll be notified by phone and receive a formal offer via email.
Let's Work Together.
Prepare yourself for Solium Infernum, the grand strategy game of politics, intrigue and betrayal, set in the ultimate arena of Hell.
Satan's mysteriously vanished and Hell is in an uproar. Play as one of eight all-powerful and menacing Archfiends and indulge your Machiavellian dark side. Command legions, enlist champions, cast sinister rituals, and trick, rob, and insult your rivals to be crowned Hell’s new Dark Majesty.
Armello is a grim fairy-tale board game come to life, with every match combining deep, tactical card play, rich tabletop strategy and RPG elements. Fight to become Armello's new ruler, if you dare.
Keep hope alive on your adventure to the mythical Forever Star! Gather survivors, repair and build out your starship, brave black holes, and fend off attacks, all while managing the daily soap opera of your colorful crew in Jumplight Odyssey.