3D Isometric Artist

lightconstruct
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Posted
May 20, 2026
Freelance
GMT -2 to +6
Remote

I'm a solo game developer working on a new game project and I'm looking for a talented 3D artist to help bring the vision to life. The role focuses on creating quality, semi-realistic 3D models and textures — everything from environment props to stylised characters and assets that fit a compelling, powerful visual style. The game is a 3D hex tile-base strategy deck builder.

 

Requirements

I'm looking for someone with proven experience creating nature environment assets for isometric games. A passion for nature is a plus.

 

About me

I'm a game and strategy enthusiast from Hungary. In my day job, I'm a staff software engineer with 25+ years of experience. What I lack in knowledge is game graphic design, so I'll have questions.

 

About the project:

We're creating a deck builder and hex tile map-based strategy game with the focus on a versatile unit ability system and terrain type affected stealth and elevation affected visibility (LOS).

Features:

  • Viewpoint: Top-down angled isometric 3D view.
  • Map: Semi-realistic, focuses on detailed, high-fidelity representations of terrain.
  • Grid System: Hexagonal (hex) tiles.

This is what I figured, but I don’t have experience with computer graphics and I want a consultation on this idea first, before we make an agreement and proceed.

 

Deliverables and references:

Please review the full project brief here.

 

Budget:

TBD, requesting quote from game artist.

 

To apply:

Please provide a portfolio or reel showcasing your 3D work on a known site (ArtStation, Fiverr, Upwork...) with a focus on isometric and/or semi-realistic game assets. Please include a short introduction about yourself and your experience.

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