Ludeon Studios seeks a game designer to work on complex game systems in management storytelling games.
Applicants should be masters of game design writing, with extensive experience in incepting, managing, selecting, refining, testing, and iterating on written game designs.
An ideal applicant will have worked on many game design projects over many years. Those don’t have to be commercial projects - passion projects also count. (However, student projects alone are not nearly enough; a successful applicant will have gone far beyond assigned schoolwork.)
Your writing should be precise, concise, easy to understand, well-organized, and decisive.
You know how to find the right answers to very complex design problems. You have deep insight and understand how to find creative solutions that others don’t think of. You don’t just follow patterns you’ve seen before - you are a first-principles thinker, able to unpack your entire stack of reasoning at any time.
You excel at reasoning about both the mechanistic side of a design, and its character-driven emotional heart.
You have worked on games that are systemically complex, with lots of systems, numbers, interfaces, and long-term outcomes to contend with. Strategy (especially grand strategy) and management games are familiar to you.
In addition to the above, you’re self-motivated, productive, communicative, and consistent in your habits. You get a lot done, even when nobody is pushing you and when you’re working remotely. You take initiative and absorb responsibility naturally.
Responsibilities include:
Other skills from other disciplines are useful, but not essential. This includes skills in programming, art and image editing (especially to make good mockups), writing (to write player-facing item descriptions, quest text, etc.), and so on.
Please note: This is not a programming position. Do not apply as a programmer.
To apply, just send us an email. Please include:
Please be concise and focus on showing the things you’ve created. Design documents, articles, portfolio websites, and YouTube videos are great for demonstrating your experience.
We can hire internationally. We generally start with a trial contract at full pay rate.
Ludeon’s mission is to make creatively-vivacious, original, provocative, and engaging games. Our team members come from diverse origins and hold many different beliefs. Please be ready to work on this mission with people who might think differently from you.
Ludeon Studios is an independent game developer and creator of the hit sci-fi colony management simulator RimWorld. We love deep PC games and story generators.
Why working with us is awesome
RimWorld is a sci-fi colony sim driven by an intelligent AI storyteller. Generate stories by simulating psychology, ecology, gunplay, melee combat, climate, biomes, diplomacy, interpersonal relationships, art, medicine, trade, and more.