Art Director

Lunacy Studios
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Posted
February 13, 2025
Contract
Anywhere
Remote

We are an indie game studio whose team is united by a shared passion for personal storytelling. Our current project is a narrative-driven 3D puzzle adventure game set in the Arabian Golden Age, which explores themes of grief and loss. It’s being developed in Unreal Engine 5, set to launch on PC and consoles around Q1 2026. We are seeking an Art Director to see the project through its final year of production and beyond.

 

Responsibilities

  • Give technical feedback to ensure that each piece completed fits within our style guide and fits appropriately in the game 
    • Moment to moment this will involve creative decisions as well
  • Incorporate research and work with art history/cultural consultants ensure each piece completed fits in the game's setting
  • Manage the art team
    • Work with production to delegate and prioritize artwork to artists based on their workload and ability
    • Establish a healthy and productive culture and keep everyone motivated
    • Oversee key hires of needed artists and vendors within budget realities
  • Represent the art team in creative and leadership meetings
    • Facilitate collaboration with/support of other departments while advocating for artistic vision and capabilities
  • Point of contact for art vendors
    • Oversee dailies, present to internal team, and send feedback

 

Requirements

  • Previous experience as an Art Director on a shipped 3D Unreal Engine title
  • Strong understanding of asset workflows for various types of game assets, including environment assets, character models, VFX, and lighting
  • The ability to effectively convey artistic vision, feedback, and technical requirements
  • In-depth understanding of the game development process and the ability to align art activities with project milestones and deadlines

Bonus

 

  • Specific experience in the narrative puzzle adventure genre
  • Middle East / historical and cultural accuracy knowledge
  • Ability to fill concept art gaps with own artwork

Details

 

  • Beginning ASAP
  • Remote work with team distributed between US West Coast and the Middle East.

 

To Apply

  • Please email us with your resume and work samples.
About 
Lunacy Studios

We are designers, artists, storytellers, filmmakers, and musicians at the top of our fields who came to Lunacy Studios as a labor of love. Our members have forgone big studio projects out of a passion for creating culturally meaningful and emotional experiences. While we are from various backgrounds, we are brought together by a shared Arab heritage or an appreciation for Arab culture.

 

Our Story

The team behind Lunacy Studios is comprised of like-minded individuals with a shared hunger for telling deeper, more meaningful stories.

Our founder, Faris Attieh, is Saudi-Palestinian with a professional background in engineering. Although he carried a lifelong passion for gaming, it wasn't until he had his own story to tell that the idea for Lunacy Studios was born. A studio dedicated to translating real emotions and human experiences into a world we create.

However, Faris was a far distance from the gaming industry. Many called him a lunatic for chasing this seemingly unattainable dream. But as the Arabic saying goes, "maybe the moon is more beautiful because it's far." And so, Faris assembled a dedicated team of highly experienced game developers, game industry experts, and multimedia creatives to build the meaningful vision for Lunacy Studios he had dreamed of once upon a time.

 

Our Mission

At Lunacy Studios, we have a unified belief in the power of storytelling. Predominantly, we believe in voices that have yet to be heard and culturally accurate art that has yet to be seen. We believe that personal narratives lead to more emotionally rich experiences. Our team is made up of highly talented people from diverse backgrounds who account for and allow multiple perspectives to shine through the world of video games.

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