Gameplay Programmer Intern

Mysteria Studio
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Posted
August 10, 2026
Contract
Anywhere
Remote

Mysteria Studio is seeking a Gameplay Programmer for an intern position to play a key role in polishing the gameplay of our PC Action RPG project.

You’ll implement and improve various gameplay elements in Unreal Engine 5, for which your programming and problem-solving skills are of great importance.

We offer a fully remote work arrangement with flexible working hours.

 

Responsibilities:

  • Implement and iterate on gameplay features and systems in Unreal Engine 5 using Blueprints.
  • Collaborate with our lead programmer and design team to build and playtest quest & combat encounters.
  • Debug, refine, and optimize them based on feedback provided by our leadership team.
  • Fix bugs reported by our Steam Playtesters and QA team.

 

Requirements:

  • Strong understanding of programming fundamentals and gameplay systems;
  • Ability to work in a self-organized manner within a team, while being respectful and an attentive listener;
  • Experience with Unreal Engine 5 and Blueprints;
  • Comfortable with working in a 100% remote working team;
  • Excellent communication skills;
  • Plus: (Action) RPG project development experience, version control (Git etc.) knowledge.

 

Application Process:

Please send us the following information:

  • Your CV and a link to your online portfolio and / or code repositories (e.g. GitHub) with examples of your past work.
  • Your payment expectations for this internship.
  • Please mention if you're a student.
  • Your PC hardware specs (CPU, GPU, RAM)
  • Optionally, a few words about projects you’ve worked on, medieval fantasy things you like etc. Please feel free to ask any questions you may have about the internship.

The first step for select candidates is to go through an onboarding process before they can join the team. This is done via a Google Meet call. We know that your time is valuable, and try to keep these as brief as possible.

The second step is to sign the internship contract and join our team.

 

We‘re looking forward to your applications!

About
Mysteria Studio

Mysteria Studio UG is an established German indie game development studio with a worldwide team, founded in 2012. We strive for high visual quality, engaging gameplay, and technical excellence to offer gamers the best possible experience.

Our team behind Project Stormbringer is deeply influenced by iconic titles like The Witcher and the Gothic series. We’re committed to crafting a world that feels alive.

To bring this vision to life, we’ve brought together talent from across the industry, including level designers and artists who have worked at CD Projekt Red and Piranha Bytes.

Our love for immersive worlds and meaningful gameplay drives every decision we make.

Asterfel is an upcoming Action RPG, inspired by the Gothic and The Witcher games series.

The player washes up on an island’s shore as a nameless nobody and must complete a large variety of quests to work their way up, to become a powerful hero. While monsters and magical abominations run rampant on the island, the player must quell an ancient god who threatens to rise again and wipe out the island’s inhabitants.

  • Unique Artstyle. We infuse hyperrealism with an artistic touch to create both picturesque landscapes and dark fantasy dungeons.
  • Corruption System. The system provides additional variety in the Action RPG gameplay by adding even more challenging combat encounters and rewarding players with rare upgrade materials.
  • Immersive Atmosphere
  • A believable medieval fantasy world to explore, which gradually reveals its secrets.

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