We are seeking a talented VFX & Amplify Shader Artist to help bring our indie multiplayer game, Hyde’s Haunt & Seek, onto Steam Early Access. You’ll be working directly with a small development team to create particle systems to enhance game’s mood and feedback, as well as develop shaders in the Amplify Shader Editor.
For more info on the game, please visit Hyde's Haunt & Seek on Steam.
Responsibilities
As we approach our Early Access release, we have a growing list of particle effects, post-processing effects, and shader tasks we need help with. Our core shaders are written using Amplify Shader Editor.
We’d like to talk with applicants to discuss more specifically the scope of work, but some examples of the kind of things we currently need help with include:
To accomplish this, we’ll need you to:
Requirements
Preferences
How to Apply
If you’re interested, shoot an email to founder and Lead Engineer David Turpin. Please attach your resume (or a link to your LinkedIn profile), and make sure to provide a link to your portfolio page. There’s no need to provide a lengthy, in-depth cover letter - just a brief introduction is fine :)
Please note: We thank all applicants for their interest, but only candidates selected for an interview will be contacted.
We’re an unlikely game dev duo who met at USC’s film school once upon a time. Fate eventually led us to found Smol Games, a tiny team with a big dream: To create unlikely connections, uniting a diverse community of players under one virtual “roof” where they can enjoy new kinds of experiences together.
Spook or be spooked in Hyde's Haunt & Seek– a ghostly multiplayer horror game! Play as the mortal Seeker, hunting prized possessions of the dead, or as Ghosts, using pranks and scares to keep those pesky humans from your prize. It's multiplayer mayhem as ghouls clash with go-getters in a haunted manor!