Seeking a Senior Game Programmer for the Snackbar at the End of the World
Who We Are
We are Snackbar Studio, an all-remote, indie studio passionate about beautiful, narrative games (and also snacks. You gotta have snacks). We’re searching for a senior game programmer to join our team of industry veterans and bring our vision to life. If you’re skilled, experienced, and eager to make an impact on a small, creative team, we want to hear from you!
We recently secured funding for our first title - The SnackBar at the End of the World - a top-down, chill-action RPG for PC, Switch, PlayStation, and Xbox. Players take the role of a chef in a magical, alternate-reality 1960s Italy where they forage, hunt, cook, and scheme to make lire, serve restaurant guests their favorite meals, and rescue their family from the authoritarian mayor’s prison (check out our non-public, investor trailer here).
Our game embraces antifascist, anti-racist, LGBTQ+ inclusive, feminist themes. So does our team. If that sounds like your jam, please read on!
Responsibilities
We need a Senior Game Programmer with extensive experience in the Unity Engine. Candidates must have worked on a minimum of three released titles, including at least one published on a major console (Xbox, PlayStation, or Switch). They should have an in-depth knowledge of the fundamentals of video game development, as well as the ability to prioritize multiple assignments and interdependencies, solve challenging problems, and optimize game performance.
In the first few days, we'll give you an onboarding so you can get to know the team and immerse yourself in The Snackbar at the End of the World. Once you've settled in, it's time to get cooking (heh). Our Senior Game Programmer will:
Qualifications
Bonus Skills (not necessary, but nice to have)
What We Offer
How to Apply
Send an email and include these three things:
Unfortunately, we cannot reply to applications that fail to include these three items, so please make sure you send them. We’re eager to see your work!
Snackbar Studio is a FRESH indie game Development firm. We don’t make snacks. We aren’t a bar (one of us keeps getting accused of being drunk at work, but that’s just because she keeps it real). We’re a team of industry professionals with decades of experience under our collective belts. We’ve developed dozens of games, published a handful of books, launched a few successful companies, and spent a large percentage of our lives trying to beat this one level on Metroid (and then we’ll go to bed, Mom! Promise.) (We lied, we are never going to bed.)
We’ve launched a new studio built around the idea that good times shouldn’t just begin when you pick up that controller - they should be part of every single workday. Because you can’t create fun for others if you aren’t having it yourself.
The SnackBar at the End of the World is a story about love, defiance, ... and pasta. Our first release? A top-down, chill-action RPG for PC, Switch, Playstation, and Xbox that will satisfy the most discerning appetites. Forage, hunt, cook, and scheme in a magical, alternate reality, 1960s Italy.
Escape your city’s walls to the forbidden wilderness beyond. Battle magically-possessed boars, some very irritable enchanted vegetables, and the corrupt local government. Discover a magical portal to an enchanted market run by… raccoons? And (perhaps most challenging of all) master the perfect cacio e pepe recipe before the tyrannical mayor shuts your restaurant down. (No pressure.)
Welcome to SnackBar. When you’re here, you’re part of the resistance.