We’re looking for a Producer within our studio.
In this role, you will maintain production clarity, own and uphold milestone timelines, and support execution of said milestones across the departments.
You will work closely with leadership and team leads across design, programming, and art, and take ownership on cross-team coordination and day-to-day objectives. This role is a strong fit for someone who is organized and comfortable operating inside an evolving development environment.
This role is a strong fit for someone who is comfortable working in an evolving production environment, who can think and act beyond their discipline when needed.
🎯 What You’ll Do
🛠️ Must Have’s
✨ Strong Plus
⏰ Timeline & Compensation
📄 How to Apply
Please send us:

At Sunfox Studios, we understand the games and players we build for, because we’re a part of that world ourselves.
We’re a tight-knit indie team building a Survival Sandbox game within our own C#-based engine.
As a team, we are guided by a deep understanding of the community we build for, shaped by years of direct engagement with large, active player bases. If you care about making a great experience, and want to help shape something with real effort behind it, we’d love to chat.
How we work
We care about doing things the right way. Sunfox Studios takes a standard approach to internal development. We work in an agile, sprint-based workflow (scrum-like), with an international team operating full-time on flexible schedules (Monday-Friday).
Our focus is on building reliable systems and ensuring that development remains stable and scalable over the long term as we increase team size. We place emphasis on clean code architecture, clear documentation, and consistent standards/workflows to keep iteration efficient and forward-moving.
As we strive for the long-term, this approach allows the studio to scale production without losing control of quality, velocity, or long-term maintainability.