Our San Francisco-based team is seeking a UI Animator to animate our illustrated 2D menu screens and menu transitions in Hades II, currently in Early Access. This is a temporary, part-time, remote position on an as-needed basis for a limited scope of work. Here's the animated Well of Charon screen from the original game as an example of this type of work!
Job Responsibilities:
About the Candidate:
Compensation: We are open to a range of experience for this position, and will offer commensurate compensation. For those earlier in their careers at the Associate level (approx. 1-3 years experience), we offer $40/hr; while for those at Senior Advanced (approx. 12+ years experience) level, we offer $90/hr, with the range applying to experience levels in between. Our expectation is that more-experienced candidates would be able to deliver high quality first-pass work more often, requiring fewer revisions, and that such candidates may be more involved in the technical integration of their work as well.
How to Apply: Please send us an email with the subject line "UI Animator". In the first line, include a link to your portfolio with demonstrated examples of UI animation, and your resume in the body of the email (no attachments please). In your note, please also provide brief responses to the following questions:
Note: As part of the selection process, we may ask you for a paid art test.
We will be accepting applications for this position until September 16, and will follow up with prospective candidates by the end of that month.
Creators of Hades, Pyre, Transistor, and Bastion. We're a small independent developer with big ambitions: to make games that spark your imagination like the games you played as a kid.