We are looking for a freelance skilled Graphics & Tools Programmer. The game is being developed in Unity 2022.3.40f1 using URP with Deferred Rendering and will be released on all major platforms: PC, PlayStation, Xbox, and Nintendo Switch. All graphical work must support these platforms' chipsets and performance requirements.
What are you working on?
For which tasks (responsibilities)?
This role involves developing tools and shaders to streamline our animation and rendering pipeline, ensuring efficient workflows for our artists and optimal performance across platforms. Below are the key tasks you will work on:
What kind of professional are we looking for?
Founded in 2016, Table Knight Games began as a simple quest to create a fan game but quickly grew into a mission to craft fun-filled, engaging experiences that bring people together. Whether you are teaming up with friends for a cooperative challenge or enjoying a lighthearted family game night, our games are designed to spark laughter, friendly competition, and collaboration. From guessing who the imposter is to working together to achieve shared goals, we create games everyone can enjoy.
With a vision to grow as a creative force in the global games industry, we are proud to craft high-quality, accessible games that reflect our team’s creativity, cultural inspiration, and passion for play. At Table Knight Games, we believe in the power of games to strengthen bonds, ignite curiosity, and create lasting memories. Our mission is simple: bringing people together through gaming.
UnderMire is a 1-4 player first person co-op roguelite adventure where you descend into a magical, ever-changing bunker to confront the dark forces that lie within. Battle fear-fueled monsters, SMUSH everyday junk into magical weapons, master evolving tools, complete tasks from a cantankerous spirit cat, and survive the chaos alone or with your friends using proximity voice chat.