3D Artist

TeKore Studio
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Posted
July 30, 2024
Contract
Anywhere
Remote

About Tekore (The Studio)

At TEKORE, our vision is to carve a niche as an indie game studio, crafting unique and captivating experiences for a dedicated gaming community. Through our passion for innovation and artistic expression, we aim to foster a deep connection with players who value meaningful, immersive gameplay.

 

About KORE (The Game)

KORE is a puzzle game featuring an empty world approaching the end of its cycle. Where everything that was meant to be born was already born, and everything that was meant to die is already dead. This cycle would be triggered by Kore -the main character-, a creature that can only exist in shadows, and can only move through them.

 

Job Description 

As a 3D Game Artist, you will be responsible for creating high-quality 3D assets that bring our game worlds to life. You will work closely with the game design, programming, and art teams to develop characters and props with a main focus on environments that deliver an immersive and cohesive aesthetic.

 

Responsibilities 

  • Modeling and texturing environment 3D assets and game props.
  • Converting shared design concepts and sketches to 3D assets with accurate reflection of concept vision and proportions.
  • Building detailed, visually compelling 3D environments and levels.
  • Testing and integrating built 3D models into game scenes in Unity.
  • Following 3D modeling best practices (accounting for vertex count, mesh topology, UV unwrapping, combining textures ..etc) including creating different variations (LOD) of 3D models when needed and optimizing any existing models in the game.
  • Collaborating with the team to iteratively refine assets based on gameplay, technical, and creative feedback.
  • Staying up-to-date on the latest 3D art tools, techniques, and industry trends

 

Requirements

  • Proficient in 3D modeling and sculpting software (e.g. Maya, 3DS Max, Blender, ZBrush)
  • Excellent understanding of 3D art fundamentals, including anatomy, proportions, lighting, and composition
  • Demonstrated ability to create high-quality, game-ready 3D assets with attention to detail
  • Experience working with game engines (Unity, Unreal Engine) and understanding of their technical constraints
  • Strong visual design sensibility and a passion for creating engaging, visually stunning game experiences
  • Excellent communication and collaboration skills to work effectively within a cross-functional team

 

Preferred Qualifications:

  • Experience with 3D rigging and animation, shaders or visual effects would be a great addition!

 

Additional Details 

  • Employment type: Contract based
  • Location: Remote
  • Start date: Mid August
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