Experienced Sound Designer

Topdeck Productions
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Posted
November 15, 2026
Contract
Anywhere
Remote

Topdeck Productions is a London-based indie studio. Our team of 10 works across Europe and the US on an unannounced roguelike deckbuilder card game for PC/Steam, built in Unity. The core team is in place and the game’s design, narrative and art direction are established, and we’re now bringing in specialists to raise the production to a premium standard.

We’re looking for an experienced sound designer to build the game’s audio from the ground up.

 

What you’ll do

  • Design and produce in-game SFX for combat, card interactions, characters, enemies and UI
  • Make sure the audio fits the game’s world, narrative and tone, so every sound feels like it belongs
  • Give sound strong feel and impact, so every action reads clearly and lands with weight
  • Help shape the game’s overall audio identity
  • Work with our developers on implementation in Unity, and with our animation and UI teams on timing and feedback

 

What we’re looking for

  • Proven experience as a sound designer on shipped games (portfolio or reel required)
  • A strong sense for game feel and responsive, readable feedback audio
  • Experience implementing audio in Unity; FMOD or Wwise is a strong plus
  • Comfortable working async with a distributed, international team
  • Bonus: you love roguelikes and deckbuilders

 

Nice to have

  • Music composition. Our immediate focus is SFX, but if you also compose, we’d love to hear your work.

 

Details

  • Type: Freelance / contract
  • Location: Fully remote
  • Duration: 3 months with strong potential to extend
  • Rate: Competitive, based on experience
  • Start: ASAP

 

How to apply

Send your portfolio or showreel, a short note on the games you’ve worked on and availability.

Experienced applicants only.

About
Topdeck Productions
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