Technical Designer

Trellis
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Posted
August 1, 2024
Full Time
Anywhere
Remote
$71,000 - $80,000 a year

Trellis is looking for a highly motivated and creative technical designer to join our team in the early development of Yule, an ARPG leveraging fine-grained social mechanics to create meaningful interaction for our audience.

Trellis is an independent game studio with a focus on creating multiplayer experiences. Our ethos is rooted in our experience as players, and a love for good games that cultivate memorable moments between individuals. We believe in the importance of refined and artful games, both in their role as a storytelling medium and in their ability to provide powerful experiences to an audience.

In this role, you will collaborate closely with our engineering and design team to bring action combat, RPG, and social systems to life through rapid prototyping, execution and iteration. You will be responsible for diagramming and documenting game systems, while also utilizing in-engine tooling to prototype your ideas.

If you’re up to the challenge of helping realize an ambitious and experimental multiplayer experience, we want to hear from you!

 

Responsibilities

  • Work with our director, engineers and the creative team to realize compelling gameplay mechanics
  • Establish best practices for design and document your work by maintaining diagrams and relevant portions of our GDD
  • Own the integration of your design ideas by working cross-functionally and tuning / balancing in-engine
  • Leverage internal playtests to A/B test and rapidly iterate on both new and existing mechanics alike

 

Requirements

  • 3+ years of game design experience
  • Experience designing combat systems and other gameplay mechanics within a multiplayer environment
  • Ability to collaborate on and communicate complicated game mechanics
  • Strong written and diagramming skills
  • Experience using visual scripting tools in-engine (Unity, Unreal, Godot, etc)

 

Nice to Haves

  • Experience working in Unity
  • Experience with C#

 

Additional Details

  • Job Types: Full-time, Part-time, Contract
  • Pay: $71,000.00 - $80,000.00 per year
  • Expected hours: 20 – 40 per week
  • Work Location: Remote

 

Benefits:

  • Flexible schedule
  • Paid time off
  • Professional development assistance

 

Experience:

  • Game design: 1 year (Preferred)
  • Unity: 1 year (Preferred)
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