Hello!
We are Wunderfax, a six-person indie games studio founded in 2022 in Berlin.
Previously, we wrote and led the development of the 2021 critically acclaimed Say No! More at Studio Fizbin and are now making our first Wunderfax project - an unannounced slapstick horror game about being clumsy & stumbling a lot.
Our game combines humor and horror, creating laugh-out-loud moments in a spooky, atmospheric world. It’s built around a heartfelt narrative with lovable characters that will steal your heart.
Our Philosophy & Work Culture
At Wunderfax, we believe in keeping creativity alive and the path from idea to implementation as short as possible. If someone shares a funny idea during a standup, we love trying it out – as long as it fits our scope.
We work remotely, with daily standups to stay connected, and a lively Slack culture to keep things fun. Mental health comes first: everyone has the flexibility to take time off when needed, no questions asked. We value open communication, respect each other’s boundaries, and adapt to the team’s needs.
We also meet in Berlin for special moments like the A MAZE. Festival and holiday parties.
We’re in the midst of pre-production and are seeking a Producer to help us refine our process and set the stage for the production phase.
Producer (m/f/d)
Your Role:
- For our team of 6, manage project plans, milestones, and sprints. Ensure the team stays on track while leaving room for experimentation.
- Create, maintain, and improve processes.
- Support budget planning and help align creative goals with realistic timelines.
- Collaborate closely with the Creative Lead to balance production needs with the creative vision.
- Provide structure and support that empowers the team to stay motivated and productive.
- Adjust schedules when necessary to keep creativity flowing.
Your Profile:
- 2-5 years of experience in video game project management, ideally in small teams.
- Comfortable collaborating with creative leads and supporting dynamic workflows.
- Able to balance structure and flexibility to foster a creative environment.
- Sensitive to mental health and the needs of the team.
- You are resident in Germany.
Nice to have, but not mandatory:
- Experience with small, multi-disciplinary teams of 6 individuals.
- Hands-on experience with game development as a programmer, artist, and/or designer.
- Based in Berlin or willing to travel here regularly.
- Familiarity with Notion.
- German proficiency, as we are a German-speaking studio, though we can easily adapt to an English-speaking environment.
Our tools:
- Game Engine: Unreal
- Project wiki & management: Notion
- If you’re new to Notion, we’ll provide a crash course to get you started!
- Communication: Slack (Day to day) & Discord (Video Calls)
- Google Drive
What we offer:
- A 32-hour work week: You can choose between a 4-day week (4x8h) or a 5-day week (5x6.4h).
- Flexible work hours, with core hours from 10:00 AM to 4:00 PM.
- 25 days of paid annual leave on a 4-day week (31 days on a 5-day week).
- Annual salary between 41.000–43.000 EUR, depending on experience.
- For Berlin-based candidates: Work alongside the project lead at the “Saftladen Game Collective” co-working space on select days, while primarily working from home.
- Contract duration: February 2025 – August 2026.
- Menstrual leave.
We explicitly encourage applications from women, people of colour, people with disabilities and other groups that are underrepresented throughout the games industry.
To apply:
If any of those positions resonate with you, feel free to send us an application, including an introduction, portfolio/website (if available) & CV/track record.
We're looking forward hearing from you!