Hello everyone! We hosted an AMA with Renee Sogueco, PR at Bethesda Softworks, and Sean Baptiste, Director of Community at Narrativ. Listen to them talk about topics ranging from PR to Community to Creator Management!
[.c-highlight]You can listen to the full audio recording above! We’ve broken down all the questions and topics below so you can get a nice feel for what was discussed[.c-highlight]
Questions / Topics
- Intros from both our guests!
- Where we ask Renee her reasonings for wanting to join the team at Bethesda, how much of that was due to wanting to work with Sean, and what was it like for him to leave so quickly after she joined the team?
- Sean gives insight into what made Renee stand out over other candidates that they interviewed.
- Diversity when it comes to interviewing - being in the interview loops for positions that have nothing to do with your current role or department.
- How outside perspectives are a good thing, such as someone coming into a games role that hasn’t worked in games before?
- What Sean’s path looked like from him starting in a QA position to his current position as a Director of Community.
- What exactly is Partnership/Creator Management?
- What are some transferable skills between Partnership/Creator Management, Social Media, and Community Management?
Audience Questions
- What are valuable skills someone should have if they are trying to move into a more senior role in Community?
- What are some valuable skills someone should have if they are trying to enter more Junior/Entry level Community roles? How do you screen for those skills in an interview?
- How do you handle crisis communications within the respective fields of PR and Community? And also with regards to someone’s personal social accounts?
- The differences between working with a smaller team at an indie studio versus working with larger teams at larger companies.
- Advice for those that work in a game adjacent company/industry (such as esports) and want to make the switch over.
- An audience member asked Renee what was the one thing she wished she had known before starting at Bethesda.
- Is working at a face-paced company, such as an agency, a bad thing?
- How do you come up and decide on a unique brand tone for an indie studio?
Fancy Links_
Renee's
Twitter
Website
Instagram
Twitch
Participate and ask questions in future events live in our Discord!