Finji is a hybrid game developer and publisher located in Grand Rapids, Michigan. We develop our own original IP and publish games made by small teams from around the world. Our first original IP was Canabalt (2009) and our newest internal project is Usual June. Finji also published several award-winning titles, including I Was a Teenage Exocolonist, Tunic, Chicory: A Colorful Tale, Night in the Woods, and Wilmot's Warehouse.
We maintain a creative, collaborative, product-focused environment, where we rely on and can also mentor good communication. We deeply value our collaborators' time and are continually refining our development process to uphold a higher standard.
We will continue to rely on our 10+ years as a remote developer, coordinating our projects through Notion, Slack, and Trello. Our comfort with distributed development makes us especially good at supporting folks who want to travel and work from remote locations for part of the year. As Finji is based in the US Eastern Time Zone, we may ask collaborators from notably different regions to overlap part of their schedule with us in a regular or predictable way in order to maintain a good call routine.