Innersloth

A small team of sloths.

location pin
Redmond, WA
No items found.
Innersloth
Jobs
It looks like this team may not have any current job openings. Sign up for our newsletter and we'll be sure to let you know when they post a new role.
You may also wish to check for any open roles on their
website.

We make the games we want. We’re a small indie studio mainly based out of out of Washington, USA. Created in 2015, we worked part time on several unreleased games (we do not talk about “Poop Week”) until finally going full-time indie in late 2018 for Among Us. Other games we’ve worked on include Dig2China and The Henry Stickmin Collection.

 

What We Value

  • Have Fun. We strive to make games and products that our community will have fun with, and that we can enjoy making. By being proud of the quality of work we put out, we can continually create positive and welcoming experiences for new and old players alike.
  • Respect. We respect our employees and players, with a zero-tolerance policy for harassment, discrimination, and cyberviolence.
  • Share the Elevator. We want to help others rise up and shape a better future for the industry. Success is built on collective energy, respect, and contributions from not only our team, but our partners. The aim isn’t to always work with the “biggest”, but how we can support those that are doing quality, ethical work.
  • Integrity. Success is built from the actions we take, rather than lip service. We focus on quality, we make the games we want, and we try to do our best for the community.
Thank you for joining! New issues are sent every Wednesday!
Oops! Something went wrong. Please try again.