We’re a small team building games that encourage players to develop curiosity, learn from mistakes, & explore big ideas. Currently working on a puzzle adventure that takes place in a star factory and combines classic puzzle game mechanics with coding. Control your own player character to use crates, elevators, bridges, buttons, lasers, and levers, while also coding robots to help you reach your goal.
Links:
Star Stuff [Demo Playtest] - YouTube
About the role:
We’re looking for an experienced puzzle designer, who is comfortable working in Unity. Ideally, this person has worked in game development before, understands teaching through gameplay and has a keen ability to develop novel puzzles that deeply explore the game’s mechanics.
Responsibilities:
Requirements:
Other useful information:
How to apply:
Please provide a link to your portfolio or examples of work in an email addressed to Michael. We look forward to hearing from you!
We’re a small team building games that encourage players to develop curiosity, learn from mistakes, & explore big ideas. Currently working on Star Stuff, a coding puzzler that takes place in a star factory.
Star Stuff is a cosmic puzzle adventure about a young alien's first day at a star factory. Play as Mija, a bright-eyed engineer, as you explore thoughtful levels, code your own bots, and save the ever-expanding universe!