We’re FuturLab, the award-winning game studio behind PowerWash Simulator, the Velocity series, Peaky Blinders Mastermind, and many more awesome games.
We’re looking for a Junior Build Engineer with a keen interest in automation, CI/CD and how multiplatform games are built. You will be working in the Core-Tech team at FuturLab, to support and add new features to the existing build infrastructure/pipelines.
Additionally, you will be working with other teams at FuturLab - not just limited to the game development teams - in order to help support the studio as whole. Get involved in the award-winning global hit PowerWash Simulator and other exciting new projects!
Our ideal candidate is proactive, inquisitive and has a passion for gaming. We work in a small agile team, which has a big focus on collaboration, knowledge sharing but also autonomy to work on features independently, and we would be looking for these qualities in yourself.
Role and Responsibilities:
Requirements:
Desirable:
Benefits:
FuturLab foster an inclusive and welcoming culture, check out the Life at FuturLab page for reasons why you’d love working here!
If you have the skills, experience and passion for the role then please get in touch as we’d love to hear from you!
To Apply:
Complete the application form and attach your latest CV and cover letter/portfolio link.
We welcome applicants from all backgrounds and are committed to making reasonable adjustments to the recruitment process as required, please add any adjustment requests to your application.
Candidates without a valid UK work Visa cannot be considered.
Hi, we're FuturLab! We are an award-winning video game studio based in Brighton, UK. We believe that happy, healthy teams make great games, so we take a people-first, no-crunch approach to development.
We’re best known for our critically acclaimed Velocity series and, of course, our super-soothing hit PowerWash Simulator, which has set us on a path of pioneering games designed to soothe and satisfy.
We’ve been creating unique gaming experiences since 2003. From humble beginnings creating flash games as a two-person outfit to the over 100-strong team we have today, we’ve grown alongside the industry and are proud to be a part of the UK’s gaming heritage.
Why FuturLab?
FuturLab began as an ambitious duo working out of a living room. 20 years and 5 offices later, we’re now a 100-strong, remote-friendly studio with a sunny HQ in Brighton. Whilst we’ve grown in numbers, we’ve tenaciously defended the close-knit, collaborative feeling of a small studio, at the same time, using our successes to invest in new ways to improve the lives of our team, both inside and outside of work.
From art to programming to marketing - and everything in between – FuturLab is home to some of the most talented creatives in the industry. We value skill, humility and kindness – so we’re a friendly bunch too! We look for these same traits in any potential newcomers.
Whether stationed at home or from FuturLab HQ, we all work within the studio hours of 9am-5pm to make collaboration as easy as possible. We are a proud no-crunch studio, so, come 5pm, we down tools and enjoy life outside of work.
Release the Pressure with PowerWash Simulator! Wash away your worries with the soothing sounds of high-pressure water. Fire up your power washer and blast away every speck of dirt and grime you can find, all with the simple satisfaction of power-washing to a sparkling finish.
Peaky Blinders: Mastermind is a puzzle-adventure game, based on the multi-award-winning TV show. Become the Mastermind as you control key characters and pull off perfectly synchronised plans.
Velocity 2X, was launched in 2014 and quickly became our biggest game to date. We won numerous awards for Velocity 2X including Best Arcade Game 2014 (TIGA awards), Vita Game of the year 2014 (GameSpot) and Indie Game of the Year 2014 (TheSixthAxis).
Velocity 2X received over a million downloads on the PlayStation 4 in its first year and, before PowerWash Simulator, it was the game to put FuturLab on the map.