Weʼre looking for a hands-on Technical Artist who thrives at the crossroads of art and engineering. Youʼll shape our rendering pipeline—especially Unity URP—so 2D hand-painted backdrops and 3D characters play together in one striking, stylized world. From shader prototypes to profiling on low-end hardware, youʼll keep our visuals gorgeous and performant. The role begins at 32 hours/week for a 2-month probation period, then bumps to 40 hours/week upon passing. We will waive the probation period for exceptional candidates.
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We at Optillusion Games are a collective of artists, storytellers, and disruptors dedicated to the craft of interactive art. We don't just build games; we build immersive worlds that blur the boundary between the player's reality and our imagination. At our core, we thrive on experimental design, unconventional ideas, and exploring the possibilities in games.
"DPGarden" is based on taking the role of an aspiring actress Aria, as she steps onto the stage to pursue the dream she has carried since childhood. Explore over 70 locations, encounter unforgettable characters, and relive three months of love, dreams, and destiny as each new path brings you closer to the hidden truth.

While Waiting. Presented by the team behind critically acclaimed "Moncage", this is a transformative adventure exploring the art of waiting. Clear the game by doing nothing, but discover the power of acceptance and patience in numerous situations from birth to death. Learn to embrace life as you wait.
Pick Me Pick Me is not just a dating simulator game. Play with friends or on your own, have a blast by outwitting your love rival to win the hearts of over 20 unique characters made by our talented art team or by other creatives in the community!