Level of experience: medior/senior level role
Tovenaar is looking for an experienced graphics programmer to work on our upcoming title, BattleSage. You will be responsible for developing high performing shaders for all main platforms (PC/Xbox/PlayStation), with a big focus on interactive clouds. Applicants should have a preference for working in a creative, young and collaborative indie studio. Knowledge of and experience with Unreal Engine are a must, as is previous experience working in the industry.
This is a full-time position. We prefer on-site employment, but for this role it is not required. We also accept freelancers.
Responsibilities
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Please send us an email with your contact info and LinkedIn/Website/Portfolio to and specify which role you’re applying for.
At Tovenaar you are part of a small, close-knit team of artists and programmers who are passionate to jointly develop and market the unique flying game, BattleSage. If you want to feel like a pioneer in the gaming world like us, this is your chance! In accordance with how much work experience you have and/or your specific specialization, we will pay you a competitive salary. We also apply all the benefits provided for in PC 200, such as annual premiums, an end-of-year bonus, meal vouchers and transportation costs.
Tovenaar is an inclusive company. We believe the best games are the result of a diverse team. We would like to specifically encourage people from underrepresented groups to apply.
Interested in joining our team? You can read more about us here.
BattleSage is a 3rd person single player Flight Action Adventure game. An adventure set in a vertical world filled with floating villages, towns and temples Along the way, you will meet friends and enemies and puzzles will challenge you to gain more mastery of your flying skills.